Make leveling up your Manacube level more fun by adding rewards at benchmark levels.
I mean, I already think you can flex with the manacube level. But agreed it would be epic if it would benefit you in some way in the server you play!
Can you give a more detailed suggestion? Or add on? Like. say.. 50 manacube level and you get a perk in hub or pet etc. Would be better if you could elaborate on your suggestion. Makes it easier so people can relate and feel the need to upvote it more :)
maybe a free tag or rank at level 50 :)
I think maybe we could possibly use the ranks in-game as tags with discord with the bot. Having an Active, Well-Known, and popular tag in-game with levels might be an interesting concept.
@Moderator I was thinking about something like a global title at benchmark levels ascending from noob to like veteran or legend. Or maybe a global pet at level 150. Or maybe even a global/server of your preference chat color at a certain level. There are a lot of possibilities to be honest.
I think there should be different ones, like a cow spawner at level 10, a tag at level 50, an ig spawner at 100, cubits at 200 type thing.It's something nice to work towards.
With the current leader being around 250ish ideas could continue to be added as time goes on. Maybe even a 1k club (in a decade or so)
I think the discord tag idea can be tweaked in some fashion. @BlueRaspberries.Instead of having the same old, I think they can be modified. we can have the idea of having different tags, as tags are always fun and attention-grabbing xDall jokes aside, something like Noob->Vet(bold) would be pretty cool.
This definitely has to happen, or else whats the point of the leveling system...
a custom title when 1K level? and only could be start with 1k or 1000
Maybe a title at level 50 or 100 or some rewards for a specific gamemode or cubits would be awesome use for the ManaCube level system. Maybe even some perks too if possible.
Every 50-100 levels you could get a global money/xp multiplier or something on every server. This rewards players who have more playtime and makes global xp more valuable.
I think rather if level impacted the server less economically and more like you can hug more times in a day or a small increase in vote rewards as your level goes up.
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